Abhishek Chatterjee
Systems Designer · Economy & Progression · Live-ops · 4 years across live service, mobile and PC
- NYU Game Center, MFA Game Design
- Currently designing @Infinite Games
Available for work
Work
New-Player Progression & Matchmaking
Hitwicket Superstars (15M+ Users) · Live Service · Game Designer
Progression · Matchmaking · Difficulty tuning
Redesigned a new player's first 155 matches: match difficulty that adapts ball by ball, opponents generated to fit, and narrative templates that keep every early game close. D7 retention rose 2 percentage points.
- 150+ Matches Generated
- +2 pts D7 Retention
Combat System & Hero Design
Lux · NYU Game Center · Lead Systems Designer
Combat · Hero design · Economy
A roguelite-FPS where the smartest move is always which hero you become next. The roster is the combo. The combo is with yourself.
- 3 Hero builds designed
- 40+ Unique stats balanced
Alliance Championship Event
Hitwicket Superstars (15M+ Users) · Live Service · Game Designer
Live-ops · Rewards · Monetization · Social
Designed a tournament so compelling that 930 players who'd already churned came back to play it.
- +16% ARPPU Increase
- 930 Churned Users Returned
Games
- Moon Raiders — Stranded on a hostile moon with a dying oxygen supply, you have one option: keep killing to keep breathing
- Last Light — Short psychological horror game, alone in a house with only a torch
- Ascension — An incremental multiplayer fight game - rise, fight, upgrade
- Tagd.exe — A competitive multiplayer game of tag with a jump-dash system
- Hunted! — UE5 horror survival/chase game built in Blueprints
- Claw & Order — You play as a toy trying to avoid the scary claw, a walking sim
- Paper Panic! — Physics-based rage game where you control a paper airplane
- Crimson Gambit — Swipe-based horror game using only the mouse pointer as input
- Escape The Dungeon — Try escaping a dark dungeon with nothing but a candle
- Excavation — A collapsing 3D board game of frantic archaeological theft
- The Golden Loop — A collaborative puzzle - time-loop based casino heist
Testimonials
Abhishek has been an integral part of our Game Design team, consistently delivering high-impact Live Ops features. His deep understanding of game economy design ensured that every feature not only enhanced player experience but also contributed meaningfully to our monetization goals. What sets Abhishek apart is his ability to balance creative gameplay ideas with data-driven decision making - a rare blend that's been invaluable during his work optimizing the new users funnel.
Kashyap Reddy — CEO & Co-Founder at Hitwicket
Abhishek is the rare game designer who is equally comfortable with the rational and creative sides of game design. He is a natural with systems design, able to visualize and execute complex systems as well as identify and solve problems that emerge within them. He also has a tremendous temperament - staying calm and patient through the most testing of times. Working with Abhishek was a delight, and I'm supremely confident that he will go on to great success in the videogames business.
Anand Ramachandran — Game Design Head at Hitwicket
Abhishek is not only a visionary designer but also an excellent team player. He consistently collaborates effectively with engineers, artists, and other stakeholders, fostering a positive and productive work environment. His ability to communicate ideas clearly and work seamlessly with cross-functional teams has been a key factor in our project's success.
Krishnakanth Mallik — Senior Engineering Manager at Electronic Arts
Abhishek possesses an innate ability to conceptualize innovative game mechanics & develop intricate narratives, to produce truly remarkable live events. The Alliance Championship was a collaborative triumph.
Eve Chang — Executive Producer at Neuro Sister Studios
